orels1 / orels-Unity-Shaders

A collection of practical Unity shaders for your next project
https://shaders.orels.sh
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Add UVDiscard support to Toon Shader #23

Closed orels1 closed 1 year ago

orels1 commented 1 year ago

UV Tile-Based discard is a common way to toggle props and items of clothing in shaders cheaply. It allows you to have a single mesh with many separate pieces, mix and match them, without needing to split them into separate gameobjects, materials or use blend shapes

This implementation supports 10 items per material