Closed orels1 closed 11 months ago
When Using Bakery's MonoSH - the SH map gets cleared on assembly reload This causes the shaders to become fully black, which looks bad and can make someone think that things are broken.
I should check if this can be made more stable
Automatically created from Linear (#51)
via LinearSync
When Using Bakery's MonoSH - the SH map gets cleared on assembly reload This causes the shaders to become fully black, which looks bad and can make someone think that things are broken.
I should check if this can be made more stable
Automatically created from Linear (#51)
via LinearSync