orels1 / orels-Unity-Shaders

A collection of practical Unity shaders for your next project
https://shaders.orels.sh
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Add support for clamping LTCGI output brightness [ORL-61] #56

Open orels1 opened 7 months ago

orels1 commented 7 months ago

Sometimes world creators might want to clamp how bright LTCGI can get without affecting the overall colors. For example to avoid very bright videos from blowing out the scene.


Automatically created from Linear (#61)

via LinearSync