orels1 / orels-Unity-Shaders

A collection of practical Unity shaders for your next project
https://shaders.orels.sh
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[ORL-64] Fallback Cubemap on Standard Shaders #59

Open ControVR opened 9 months ago

ControVR commented 9 months ago

A fallback cubemap slot similar to Mochie's would be nice.

We all know how most VRChat world's reflection probes are...less than tasteful.

ORL-64

orels1 commented 9 months ago

Do you mean similar to the one in the toon shader? To use a cubemap if there is no reflection probe / its all black? Or a way to completely override a world's probe?

ControVR commented 9 months ago

Sort of both? Mochie had two slots - one for a complete override (even if the world had reflection probes) and one just for fallback (in case the world didn't have any)