Closed orels1 closed 1 year ago
The video shader is implemented based on Merlin's USharpVideo (license included). The video aspect ratio calculator is packaged as a module
Added a simple distance fade dither shader. With both VFX (unlit with a simple cutout texture) and PBR variants
https://user-images.githubusercontent.com/3798928/231053516-126733de-0bde-4ed9-90bf-06ecc85ba0a7.mp4
Added VRC specific features to the main PBR shader
Added a new mode to the Vertex Animation shader for expanding a mesh along the UVs
https://user-images.githubusercontent.com/3798928/231118681-c4b38c78-9834-4587-a3f3-73ef4c475819.mp4
I should add a couple of general utility shaders