Open orels1 opened 3 weeks ago
Currently ORL shaders do not support Vertex lights, so in mirrors - things do not look the same
I should add support for that
From SyncLinear.com | ORL-70
This has been implement and now works correctly
This is going to be a part of 6.4.0 release
Currently ORL shaders do not support Vertex lights, so in mirrors - things do not look the same
I should add support for that
From SyncLinear.com | ORL-70