Closed orendain closed 1 year ago
Draws line-of-sight highlights on a separate layer (TileHighLightController.TileHighLight vs TileHighlightController.PlayerPieceTurnHighlight) so as to have those two highlights coexist rather than drawing over each other.
TileHighLightController.TileHighLight
TileHighlightController.PlayerPieceTurnHighlight
Draws line-of-sight highlights on a separate layer (
TileHighLightController.TileHighLight
vsTileHighlightController.PlayerPieceTurnHighlight
) so as to have those two highlights coexist rather than drawing over each other.