Closed oreporan closed 8 years ago
This is done and tested
Today?
2015-10-12 16:17 GMT+03:00 oreporan notifications@github.com:
Closed #22 https://github.com/oreporan/wePlayMin/issues/22.
— Reply to this email directly or view it on GitHub https://github.com/oreporan/wePlayMin/issues/22#event-432929295.
Ok this is actually more complex than I thought, so I'm re-opening.
Its easy to make a user choose if he is a invite or not when he joins a league. But then when he wants to join a game, how do we decide if he can?
I think the ideal way is to let a invite in when a 'normal' player has decided that he is not playing - but this is not easy to do in code...
This is done. What will happen is this -
Everyone (invites and normal players) can decide if they are attending, but if you are a 'invite' player, then when the gameBuilder
makes the teams, you are taken only after all the normal players are in the teams.
This has also been tested and working
Each user joins the league as - Player/Invite