Open AnonymoZ opened 2 years ago
Made the same changes and having the same issue as Anonymoz.
If you write float speed = 2.f; in LorenzAttractor.h and set unsigned num_points = 1000; for instance, it will work!
Ah! We've figured it out! Beautiful things to look at!
In addition to all above changes, in LorenzAttractor.h, change unsigned trail_length = 50;
→ unsigned trail_length = 500;
This will make the trails appear longer and more beautiful!
Next, here are the instructions on how to use the software once it is executed and you can see the name of the attractor on a black screen:
Overall the program is cool, but here are room for improvement:
Hello, thanks for the extra infos!
All controls work, but each attractor shows me only a dot:
Is this normal?
To make the code work on Code::Blocks I made a few adjustments:
#include "stdafx.h"
→//#include "stdafx.h"
sf::color::color(38, 142, 234, 76)
→sf::color(38, 142, 234, 76)
LorentsAttractor.run(window)
→