Currently there are three competing systems to set the current or maximum health and energy.
Using the example of current health:
The system command 4|12|<value>
The virtual UberState: 8|15|11|float|<value>
The "gameState" UberState 8|3|105|float|<value>
Only the system command seems to work correctly.
The virtual state ignores negative values (which is useful for killing Ori) and the gameState truncates floating point values
Currently there are three competing systems to set the current or maximum health and energy. Using the example of current health:
4|12|<value>
8|15|11|float|<value>
8|3|105|float|<value>
Only the system command seems to work correctly. The virtual state ignores negative values (which is useful for killing Ori) and the gameState truncates floating point values