The furnaces in reach can be both thawed and frozen as a mechanic, either of which can be advantegeous.
A nice way to include this into the multiplayer logic could be to sync the state and allow changing it in either direction, so either player can thaw the furnace or freeze the furnace and have it sync within the world.
The furnaces in reach can be both thawed and frozen as a mechanic, either of which can be advantegeous. A nice way to include this into the multiplayer logic could be to sync the state and allow changing it in either direction, so either player can thaw the furnace or freeze the furnace and have it sync within the world.