origamicomet / yeti

:snowman: A general-purpose data-driven game engine with tools. Attribution based licensing.
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Expose SetCursor and ClipCursor. #11

Closed mtwilliams closed 8 years ago

mtwilliams commented 9 years ago

That way, games can disable the cursor and prevent it from running off-screen in multi-monitor setups, and tools can provide contextual hints via the mouse cursor (e.g. a grabbing cursor when moving an object).

mtwilliams commented 8 years ago

This was implemented by b9083ab11d09c011b7cf7c8865057b4280d1364a and made more intuitive by d69cfa388f6cafb0f413f1300cb02cacf639296d.