Closed originalnicodr closed 2 years ago
light position move will only work if you write them into the WorldMatrix data as that's the real view. So either stop writing that and call set_position (which should work tho) or write the coords in the WorldMatrix obtained from the camera.
Thought of doing something like the following:
Unfortunately, I am having trouble getting the object coordinates. If you happen to know how we could make this work please let me know.