orocos / orocos_kinematics_dynamics

Orocos Kinematics and Dynamics C++ library
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Frame composition does nothing. #450

Open firkowski opened 10 months ago

firkowski commented 10 months ago

as in the title. if i create a new frame like this: KDL::Frame f1 = f2 * f3;

frame 1 will stay the same (or become f3 in some cases)

however,

f1.p = f2.p + f3.p;
f1.M = f2.M * f3.M;

works perfectly

MatthijsBurgh commented 10 months ago

This works fine in CI and also on my machine. So without any additional context, I can't help you.