Open TiagoShen opened 5 years ago
Hello, some feedback below. The branch you're using requires an older version of the Unity tooling (see the readme), for newer tooling try the releases/m62 branch.
Thanks, let us know how it goes.
Hi, I followed your advice and try release/m62 branch but unfortunately it has the same problems as the previous one.
HoloLens cannot receive video when initiate the call from PC with VP8 video codec. The app crashes when initiate the third call from PC (in the previous two calls HoloLens cannot receive video stream from PC).
I copied the output and call stack of the exception that cause the app to crash. I hope it would help.
The the environment for building this project is still the same. And I use a Logitech HD Webcam C310 on my PC.
Thank you for your patience and feel free to ask for more information about this issue. Output.txt Exception&Callstack.txt
Ok, the issue is related to the wrapper. There's a null Org::WebRtc::RTCIceServer
structure either being passed into the array inside the Org::WebRtc::RTCConfiguration
object or the wrapper has a glitch and is not properly allocating the structure. Can you isolate the code you are using for the RTCConfiguration?
I experienced the same issues. I was able to resolve both 1 and 2 by switching to a recent version of Unity and Windows 10 SDK (10.0.17134.0). Both Unity 2018.3.4f1 and 2019.1.0b1 seem to work. I still experience 3 and I think it may be related to the enumeration of clients (I can only call the first client and the list of clients is never shown in the HoloLens when building using IL2CPP). Issues 4 and 5 are still present, same in both Mosa/20180320-peercc-unity and release/m62, and I still see the same exceptions as you do @TiagoShen.
@anders-lundgren The Unity client has always called the first peer, though there could be a related error. Good to know that Unity 2018.3 resolves some of these issues. We're close to having a newer build ready and I'd prefer to do any troubleshooting there.
Hi there, I'm trying peercc sample on branch Mosa/20180320-peercc-unity and was able to run the app on HoloLens.
However, there are some problems I encountered:
I'm using VS2017 with Windows 10 SDK 10.0.16299.0, Unity 2018.2.15f1.
Any suggestions? Thanks in advance.