Open Stoudemire opened 8 years ago
In map editor have a door in oramond with a item ID (22826)
In-game the ID changes to 22819 automatically: https://i.gyazo.com/ff69767651c572895034b5118f9d3ef4.png
Im using the same items.otb in Datapack and RME, the items.otb are official.
I testes and saw that if i put the door id 22826 without a house tile, its appear 100%, but why in house dont works?
Truncate the tile_store table.
In map editor have a door in oramond with a item ID (22826)
In-game the ID changes to 22819 automatically: https://i.gyazo.com/ff69767651c572895034b5118f9d3ef4.png
Im using the same items.otb in Datapack and RME, the items.otb are official.
I testes and saw that if i put the door id 22826 without a house tile, its appear 100%, but why in house dont works?