oscar-broman / PAWN-Boilerplate

(discontinued) Solid core for a big SA-MP server script.
http://sa-mp.com/
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Runtime error 4 while player spawns. #51

Open Amagida opened 6 years ago

Amagida commented 6 years ago

[debug] Run time error 4: "Array index out of bounds" [debug] Accessing element at index 32 past array upper bound 31 [debug] AMX backtrace: [debug] #0 0002b26c in bool:Command_Add (... <3 variable arguments>) at include/YSI/internal/y_grouponce.inc:834 [debug] #1 0002af14 in bool:Command_Add (... <3 variable arguments>) at include/YSI/internal/y_grouponce.inc:778 [debug] #2 0002ae10 in bool:Command_Add (... <4 variable arguments>) at include/YSI/internal/y_grouponce.inc:771 [debug] #3 native CallRemoteFunction () [00474000] from samp-server.exe [debug] #4 0002ad48 in bool:Command_Add (... <3 variable arguments>) at include/YSI/internal/y_grouponce.inc:771 [debug] #5 0002a110 in bool:Command_Add (... <1 variable argument>) at include/YSI/internal/y_grouponce.inc:600 [debug] #6 00014f18 in Command_Add (... <1 variable argument>) at include/YSI/y_hooks/impl.inc:612 [debug] #7 native CallLocalFunction () [004743b0] from samp-server.exe [debug] #8 0000becc in Command_Add (... <1 variable argument>) at include/fixes.inc:1672 [debug] #9 native CallLocalFunction () [004743b0] from samp-server.exe [debug] #10 00002384 in Command_Add (... <1 variable argument>) at include/sscanf2.inc:113 [debug] Run time error 4: "Array index out of bounds" [debug] Accessing element at index 32 past array upper bound 31 [debug] AMX backtrace: [debug] #0 00029f80 in bool:Command_Add (... <2 variable arguments>) at include/YSI/internal/y_grouponce.inc:561 [debug] #1 0001507c in Command_Add (... <2 variable arguments>) at include/YSI/y_hooks/impl.inc:655 [debug] #2 native CallLocalFunction () [004743b0] from samp-server.exe [debug] #3 0000bfa0 in Command_Add (... <2 variable arguments>) at include/fixes.inc:1705 [debug] #4 native CallLocalFunction () [004743b0] from samp-server.exe [debug] #5 0000240c in Command_Add (... <2 variable arguments>) at include/sscanf2.inc:142

Amagida commented 6 years ago

This is happening when player is connecting to the server.