Closed KirovNoName closed 2 months ago
You can probably use AverageShootRate to detect changes in weapon.dat that changes the shooting rate.
I'm pretty sure that the damage modifications are just ignored by weapon-config, since it handles damage in a different way. I'm not even sure if damage modifications is something even sent in the netcode, other than with weapon-config. Edit: With "sent in the netcode", I meant sent to the client. You can modify the amount of damage weapons do with weapon-config, the script will pass whatever result of that along to the client.
what native code that detects modified weapon.dat
Basically this one
what native code that detects modified weapon.dat