Open axelf4 opened 7 years ago
Hey. This idea has popped up in my mind a few times but I'm not sure whether it deserves separate function. Take a look at this line - I've linked to your repo but it doesn't matter. We could do some fiddling with flags so that it would be possible to print i (which is field number, mind you) - it has an added benefit of enabling new view:
1 | X | O
4 | 5 | O
7 | 8 | X
What's your take on that?
In my opinion print_board
would do too much if you added more functionality - however your example of the new view is kinda cool. The question, though, is how you would align the X:s and O:s;
1| 2| 3| 4
5|X| 7|O
9|10|X|12
13|X|15|O
Do you always left-pad them with spaces or do you try to center them? All in all I think it could work, but that it would get ugly to have to pass a special flag to only print the field numbers at the start of each game. Your call. ;)
Settings struct has flag field anyways. It shouldn't be that cumbersome to implement, really. Your example is thought-provoking and it definitely needs further examination.
I'm not a fan of having two print functions when we have generalized print function in place.. I'll put it out there: all this functionality requires is to print current field index instead of ff_sign
if a flag is set. Of course we'd like to have it show field numbers on game start (and that suggests fiddling with the flag if it's not set). Still, I believe that it could be done. The bigger problem (but not huge) is padding and how we approach it.
Print the numbers of the fields at the start of each game. Instead of this:
print this:
This helps the user know how the fields are numbered.