Open GoogleCodeExporter opened 9 years ago
Could you try the "ImageSample" and send a very large file using it? I can send
very large files using this sample.
Original comment by lidg...@gmail.com
on 13 Jan 2014 at 8:08
It is almost the same code as in the example, but the transmission does not
work. As I said: On the local machine, there are no problems.
Original comment by webmas...@oesterreich-mod.at
on 28 Jan 2014 at 8:27
Hey,
I've also been having the same issue in my game. When a player connects or
enters a new sector(a bit like map), they receive a bunch of data about it.
This is typically up to about 800kb in a reliable message. I don't have a great
internet connection(2mb), but it's certainly decent enough to receive 800kb.
As soon as a player with a slowish internet connection enters one of these
areas, Lidgren starts sending that 800kb packet over and over to it. To the
point where if I or other who have tested for me open the resource monitor
their download is peaking from the application because the server is blitzing
them with the packet data but the client is never correctly saying "Hey I
received this!". I've had to switch to my own library temporarily but it's
really nothing in comparison to Lidgren.
I have a completely reproducible case of this. With no changes to the
ImageSample, if I host the server project on my dedicated server and then
connect to it via the client to download a 800kb image file it will simply just
send me data forever at my peak download rate but never arrive. This seems to
be connection based, since my friend has no issue playing my game and has fibre
optic internet. The issue effects me and a bunch of my players who I've mostly
verified are on slower connections, but not so slow that it should be a
problem. I'm releasing my game on Steam very soon so any more data I can
provide to help fix this sooner I am happy too!
Thanks,
Ben
Original comment by MrBenjam...@gmail.com
on 1 Jul 2014 at 7:17
It's also worth noting that it doesn't happen with the artificial lag
simulation. Which I forgot to mention.
Original comment by MrBenjam...@gmail.com
on 1 Jul 2014 at 7:35
Original issue reported on code.google.com by
webmas...@oesterreich-mod.at
on 18 Oct 2013 at 5:16