oskarnie14 / lidgren-network-gen3

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Client receives message incorrenctly #167

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I'm trying to make a simple server and client. The server is a C# console 
application and the client is made using XNA. The problem is when the client 
receives a message from the server, when it reads 2 floats it reads them as 0 
(I'm assuming) even though they aren't sent like that.

Server: http://pastebin.com/s2cmBUf3
Client: http://pastebin.com/nrU7KFs8

Original issue reported on code.google.com by vesnaboz...@gmail.com on 7 Jul 2014 at 8:43

GoogleCodeExporter commented 9 years ago
This is not a library issue; you should bring this up on the forum: 
https://groups.google.com/forum/#!forum/lidgren-network-gen3

Original comment by lidg...@gmail.com on 10 Jul 2014 at 1:41

GoogleCodeExporter commented 9 years ago
Alright :).

Original comment by vesnaboz...@gmail.com on 10 Jul 2014 at 3:06