Open bvelasquez opened 8 years ago
All of these are very hard to implement, because they require context about the fitting being edited and your character skills. Sadly the sphinx index doesn't know any of that, and making it so would not scale very well.
We're of course open to feasible solutions, but it's not looking good.
The following filters would be very convenient:
1) Filter based on module location (high, mid, low, rig). Perhaps, select an empty module location and select "Find modules that fit" and it will filter the module list based on what will fit (also given power and cpu requirements). 2) Filter modules based on power and CPU requirements (e.g. power <= 10 && cpu <= 15). 3) Filter modules based on what will fit given remaining power/cpu values. This will let you squeeze in or see modules that you can still use given what you have left over. 4) Filter modules based on what you can currently use.