This is an issue with the BlitzMax DirectX 9 driver and has been reported
to the BlitzMax development team here:
http://www.blitzbasic.com/Community/posts.php?topic=87836
Original issue reported on code.google.com by mu77...@gmail.com on 30 Nov 2009 at 10:19
Original issue reported on code.google.com by
mu77...@gmail.com
on 30 Nov 2009 at 10:19Attachments: