Any chance we can implement wormholes as a tech? or turn them on randomly to give options in the test games?
I have just about repackaged current client as a windows executable. If I get spare time I will polish that up and publish it. The nuts and bolts is to take the old executable package, be lazy modify the read paths and voila.
Any chance we can implement wormholes as a tech? or turn them on randomly to give options in the test games?
I have just about repackaged current client as a windows executable. If I get spare time I will polish that up and publish it. The nuts and bolts is to take the old executable package, be lazy modify the read paths and voila.