ospray / hdospray

Rendering plugin for Pixar's USD Hydra
Apache License 2.0
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Some regular noise #13

Open iqch opened 2 years ago

iqch commented 2 years ago

Before denoise pass image looks strange 2021-09-14_19-41-44 2021-09-14_19-42-12

carsonbrownlee commented 2 years ago

bizarre, @johguenther perhaps a RNG related tiling artifact on windows?

johguenther commented 2 years ago

@carsonbrownlee can you reproduce this with e.g. usdview? I tried ospExamples.exe from the v2.7 packages and don't see regular noise in PT.

carsonbrownlee commented 2 years ago

@johguenther no I am unable to reproduce using v2.7 on ubuntu 20.04 on either usdview or houdini.

iqch commented 2 years ago

I've built right now ospray2.7 over Houdini18.5.672 tbb - and built hydra delegate over this ospray - I see same regular noise - in usdview oro in Solaris stage view. Win10/MSVS2019

пт, 17 сент. 2021 г. в 22:43, carsonbrownlee @.***>:

@johguenther https://github.com/johguenther no I am unable to reproduce using v2.7 on ubuntu 20.04.

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johguenther commented 2 years ago

Is this noise pattern specific to one scene or present with all scenes / lights?

iqch commented 2 years ago

This scene contains just polygonized utah teapot. It is visible at any hydra-driven viewport and hides after denoise

Вт, 21 сент. 2021 г. в 16:49, Johannes Günther @.***>:

Is this noise pattern specific to one scene or present with all scenes / lights?

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iqch commented 2 years ago

2021-09-21_22-34-42 Even denoise does not eliminate this artifact

carsonbrownlee commented 2 years ago

@johguenther could this issue be windows specific somehow?