Open iqch opened 2 years ago
bizarre, @johguenther perhaps a RNG related tiling artifact on windows?
@carsonbrownlee can you reproduce this with e.g. usdview? I tried ospExamples.exe
from the v2.7 packages and don't see regular noise in PT.
@johguenther no I am unable to reproduce using v2.7 on ubuntu 20.04 on either usdview or houdini.
I've built right now ospray2.7 over Houdini18.5.672 tbb - and built hydra delegate over this ospray - I see same regular noise - in usdview oro in Solaris stage view. Win10/MSVS2019
пт, 17 сент. 2021 г. в 22:43, carsonbrownlee @.***>:
@johguenther https://github.com/johguenther no I am unable to reproduce using v2.7 on ubuntu 20.04.
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Is this noise pattern specific to one scene or present with all scenes / lights?
This scene contains just polygonized utah teapot. It is visible at any hydra-driven viewport and hides after denoise
Вт, 21 сент. 2021 г. в 16:49, Johannes Günther @.***>:
Is this noise pattern specific to one scene or present with all scenes / lights?
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Even denoise does not eliminate this artifact
@johguenther could this issue be windows specific somehow?
Before denoise pass image looks strange
![2021-09-14_19-42-12](https://user-images.githubusercontent.com/2112777/133304095-fe22b3d0-5c18-4ff4-8432-6863cfff4b40.png)