Closed AdamuKaapan closed 8 years ago
Finished HvlTextureUtil.layerTextures() in a9c0b79, but it runs way too slowly for it to be very useful. Closing this issue as this slowness would almost certainly appear in other similar methods (due to requiring iterations through every pixel) and some would also be better off with game-specific implementations.
Addition is the main one, but could use some other things (maybe an alpha mask or something similar).