The processing library doesn't check the serial port status, so it is possible for it to become very behind on rendering complex scenes. I've seen the spiral demo play through as much as a few seconds of buffered vectors as the OS's serial queues are drained.
The processing library doesn't check the serial port status, so it is possible for it to become very behind on rendering complex scenes. I've seen the spiral demo play through as much as a few seconds of buffered vectors as the OS's serial queues are drained.