osrf / drcsim

Repository for the DRC project.
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DRC Terrain texture warps when gazebo camera viewpoint changes #23

Closed osrf-migration closed 11 years ago

osrf-migration commented 12 years ago

Original report (archived issue) by Stefan Kohlbrecher (Bitbucket: Stefan_Kohlbrecher).


The DRC terrain seems to use some shader for rendering the texture. When the user changes the viewpoint of the gazebo gui camera, the terrain often seems to move/warp relative to the gray grid overlay, although both the grid and the textured terrain are at the exact same elevation. This is confusing and will be even more confusing for stereo and VSLAM algorithms (provided the same warping also happens for simulated cameras, not verified).

osrf-migration commented 11 years ago

Original comment by John Hsu (Bitbucket: hsu, GitHub: hsu).


gazebo issue #242

osrf-migration commented 11 years ago

Original comment by John Hsu (Bitbucket: hsu, GitHub: hsu).


moved to gazebo issue tracker