The only tutorial I could find which explained how to use a custom texture was the one on lightmaps. That is very specific to that use case though.
It would be nice to have an overview on how to use material files, how textures map to simple shapes and how to add textures to custom collada (and stl?) meshes.
Original report (archived issue) by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
The only tutorial I could find which explained how to use a custom texture was the one on lightmaps. That is very specific to that use case though.
It would be nice to have an overview on how to use material files, how textures map to simple shapes and how to add textures to custom collada (and stl?) meshes.