osrf / robocup3ds

Gazebo support for the RoboCup 3D simulation league.
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Endless "Socket not found." output when disconnecting agent started during PlayOn #20

Closed osrf-migration closed 8 years ago

osrf-migration commented 8 years ago

Original report (archived issue) by Jens Fischer (Bitbucket: Gama11).


It seems that unlike SimSpark, the plugin only allows agents to connect while the game is not running.

Connecting an agent during for example PlayOn outputs something like this:

[Msg] GameState::AddAgent() error: Invalid playmode, PlayOn
[Msg] (34.422) failed to add agent to game state: 2_magmaOffenburg

If the agent is then stopped, the terminal is spammed with the following message, seemingly each frame:

RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
RCPServer::Send() Socket not found.
[...]

This is annoying because it makes it difficult to notice any other output until gazebo-robocup3ds is restarted.

osrf-migration commented 8 years ago

Original comment by jasonzliang NA (Bitbucket: jasonzliang).


I believe this is the same problem as the one reported in Issue #15

osrf-migration commented 8 years ago

Original comment by jasonzliang NA (Bitbucket: jasonzliang).


Duplicate of #15.