There's an ongoing issue users have reported where host may not correctly resolve for an active match in the LobbyJoin packet. Multiple server owners (@minisbett, @HorizonCode, among others) have reported this issue on numerous occasions. I've never been able to replicate this, and I've traced the code and am not sure of the root cause.
This PR will stop the bleeding and not break players who encounter the issue, as well as logging to console (& my debug server if the server owner chooses to share this data with us).
I hope to more "correctly" resolve the information once we have the information to debug the issue.
Describe your changes
There's an ongoing issue users have reported where
host
may not correctly resolve for an active match in theLobbyJoin
packet. Multiple server owners (@minisbett, @HorizonCode, among others) have reported this issue on numerous occasions. I've never been able to replicate this, and I've traced the code and am not sure of the root cause.This PR will stop the bleeding and not break players who encounter the issue, as well as logging to console (& my debug server if the server owner chooses to share this data with us).
I hope to more "correctly" resolve the information once we have the information to debug the issue.
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