osudroid / osu-droid

http://osudroid.moe
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Visuals not matching osu!stable #333

Closed Reco1I closed 7 months ago

Reco1I commented 9 months ago

We know osu!droid is based on osu!stable but it doesn't look like it, there's things missing or looking different that we should take in consideration:

Globally:

Intro screen

Main screen

https://github.com/osudroid/osu-droid/assets/103213881/7663845b-9642-436f-8968-95221b43e936

https://github.com/osudroid/osu-droid/assets/103213881/4c44ddf5-9454-4038-b46d-f6b5bd8b2549

Settings menu

Loading screen to song menu

Song menu

Song menu top bar

Song menu leaderboard

https://github.com/osudroid/osu-droid/assets/103213881/f341228e-4b41-4a86-ab0b-edaefb6fc288

Song menu songs list

https://github.com/osudroid/osu-droid/assets/103213881/c51e9ba4-28db-403e-bc86-fed0ebdbe899

Unactive set Active set Active song
Pink Blue White

image

https://github.com/osudroid/osu-droid/assets/103213881/a9f4e44f-bfd1-4b47-968b-63cacf5693bd

Song bottom bar

Mods Random Options

https://github.com/osudroid/osu-droid/assets/103213881/4c716857-e601-44b3-8aed-15292c461e7f

Mod menu

Loading screen to gameplay

Gameplay

Scoring scene

More examples and items will be added.

CELESTYNAI commented 7 months ago

I think you're asking too much for a small team...

plus, for ["Your beatmaps are being processed" sprite should not be skinnable.], I don't think it should be NOT skinnable.

Rian8337 commented 7 months ago

If you see the PR above, you can see that he worked on it by himself.

Reco1I commented 7 months ago

Closing this because after few consideration I concluded that this shouldn't be implemented.

First of all we can't use ppy assets, so this will require to rework some assets to make the similar not equal to the original ones. Also there's some conflictive UI parts that cannot be ported/paired with osu!stable because they will not be comfortable for mobile devices.

This should be rethink into a different approach.

Consider #352 and #346 as a beginning of it.