Closed Reco1I closed 7 months ago
I think you're asking too much for a small team...
plus, for ["Your beatmaps are being processed" sprite should not be skinnable.], I don't think it should be NOT skinnable.
If you see the PR above, you can see that he worked on it by himself.
Closing this because after few consideration I concluded that this shouldn't be implemented.
First of all we can't use ppy assets, so this will require to rework some assets to make the similar not equal to the original ones. Also there's some conflictive UI parts that cannot be ported/paired with osu!stable because they will not be comfortable for mobile devices.
This should be rethink into a different approach.
Consider #352 and #346 as a beginning of it.
We know osu!droid is based on osu!stable but it doesn't look like it, there's things missing or looking different that we should take in consideration:
Globally:
Intro screen
Main screen
https://github.com/osudroid/osu-droid/assets/103213881/7663845b-9642-436f-8968-95221b43e936
https://github.com/osudroid/osu-droid/assets/103213881/4c44ddf5-9454-4038-b46d-f6b5bd8b2549
Transition to song menu should have a fade out animation.
Main screen Now playing layout
Settings menu
Loading screen to song menu
Song menu
Song menu top bar
Song menu leaderboard
https://github.com/osudroid/osu-droid/assets/103213881/f341228e-4b41-4a86-ab0b-edaefb6fc288
Song menu songs list
https://github.com/osudroid/osu-droid/assets/103213881/c51e9ba4-28db-403e-bc86-fed0ebdbe899
https://github.com/osudroid/osu-droid/assets/103213881/a9f4e44f-bfd1-4b47-968b-63cacf5693bd
Song bottom bar
https://github.com/osudroid/osu-droid/assets/103213881/4c716857-e601-44b3-8aed-15292c461e7f
Mod menu
Loading screen to gameplay
Gameplay
x
retries and counting" text should be shown.Scoring scene
More examples and items will be added.