Open DeltaFlyerW opened 1 week ago
A possible implementation for setting page is creating a Preference subclass. It will start a webview and receive json config by WebAppInterface. Below is a example page. Sample Setting Page
I think a better approach for this is an option to ignore input outside playfield.
I think a better approach for this is an option to ignore input outside playfield.
This may lack of some flexibility. And it requires user to set a smaller playfield which cause anothor UI issue.
I think a better approach for this is an option to ignore input outside playfield.
This may lack of some flexibility. And it requires user to set a smaller playfield which cause anothor UI issue.
Not necessarily. The main issue with ghost touches is in wide screen devices meanwhile the playfield is (should be) 4:3. And if you ghost touch inside playfield it means skill issue.
Description
Add an anti-accidental touch feature, which allow user to select some area on screen that the touch inside will not be a valid input event for game.
Justification
As screen-to-body ratio grows in decent mobile devices, accidental touch has been a problem for many play styles. During play, accidental touch causes unexpected drop as your palm or finger touch screen edge.
Possible Implement
Add a option under Options/Advance which pop a page when click. In the page, user can add new block area or drag the zero width area from the screen edge.
Alternative methods
A workground is to create float window in edge with third party application. But it would be a good idea to integrate this feature into osu-doid.