This PR removes the current code for ragnarok's API, as I'm writing the API beside this repo. To prevent creating an API on the main server, I've decided to make use of Redis to store the players session, so the API can contain the player's status and playtime for that session.
solves #10
This PR removes the current code for ragnarok's API, as I'm writing the API beside this repo. To prevent creating an API on the main server, I've decided to make use of Redis to store the players session, so the API can contain the player's status and playtime for that session.