> theforgottenserver.exe!std::list<std::pair<unsigned int const ,Thing * __ptr64>,std::allocator<std::pair<unsigned int const ,Thing * __ptr64> > >::clear() Line 1496 C++
theforgottenserver.exe!std::_Hash<std::_Umap_traits<unsigned int,Thing * __ptr64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Thing * __ptr64> >,0> >::clear() Line 718 C++
theforgottenserver.exe!ScriptEnvironment::resetEnv() Line 92 C++
theforgottenserver.exe!LuaScriptInterface::resetScriptEnv() Line 251 C++
theforgottenserver.exe!LuaScriptInterface::loadFile(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & file, Npc * npc) Line 513 C++
theforgottenserver.exe!LuaEnvironment::initState() Line 11926 C++
theforgottenserver.exe!LuaScriptInterface::LuaScriptInterface(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & interfaceName) Line 448 C++
theforgottenserver.exe!LuaEnvironment::LuaEnvironment() Line 11906 C++
theforgottenserver.exe!`dynamic initializer for 'g_luaEnvironment''() Line 70 C++
[External Code]
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