Closed ghost closed 2 months ago
S = This is where the summon stands related to player X = Summon cannot STEP and player cannot PUSH the summon here P = Player position
if you try step on X position the summon should move "randomly" to any of the available tiles, like in this image (yellow squares)
it's set to 2 sqm regardless where it stands, also seems like it moves to the same position instead of checking what tile is currently available
most likely to be related to pathfinding #2464
idk what changes were made, but now they stand too far nvm I misread that post bug confirmed
expected:
actual:
updated first post
Before creating an issue, please ensure:
Steps to reproduce (include any configuration/script required to reproduce)
Expected behaviour
S = This is where the summon stands related to player X = Summon cannot STEP and player cannot PUSH the summon here P = Player position
if you try step on X position the summon should move "randomly" to any of the available tiles, like in this image (yellow squares)
Actual behaviour
it's set to 2 sqm regardless where it stands, also seems like it moves to the same position instead of checking what tile is currently available