otland / forgottenserver

A free and open-source MMORPG server emulator written in C++
https://otland.net
GNU General Public License v2.0
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Fix summon walk behavior #4643

Closed NRH-AA closed 4 months ago

NRH-AA commented 5 months ago

Pull Request Prelude

Changes Proposed

Allows monsters summons to walk around when their path is blocked Issues addressed: closes #4352

NRH-AA commented 4 months ago

Here is the video to show the difference. Before this code change monster summons would just stand still in this case.

https://youtu.be/O7fzvCm9znw

ZacksBot commented 4 months ago

Implemented this into TFS 1.5 Downgrade by Nekiro and works perfectly fine, as in the video