Closed EvilHero90 closed 4 months ago
It honestly doesn't matter, as long as the player object is deleted anyway and none of the equip stuff are persistent. Nonetheless doesn't hurt to add this.
Thanks for noticing, I added the notification at the beginning of the login and completely forgot about the logout/death
Pull Request Prelude
Changes Proposed
We didn't deequip items on logout/death but we equip everytime the player login. That way onDeEquip didn't work correctly as intended. following example code shows what the problem is:
The above would have resulted on every logout/login that the HP would increase by 100 but not decrease on logout/death which is now fixed
Issues addressed: none