Closed kevinkouketsu closed 2 months ago
You could basicly say they're managed timer events.
If you tried to achieve the same with addEvent
you would stumble across different obstacles such as:
You have to manage what happens when the Creature
is not alive anymore (could lead to potential server crashes on calling invalid Creature
data) or a Player
has logged out at the right time and now logs back in and has the changes permanently.
Conditions basicly cover all these problems as they're managed for those cases.
For more questions or such you can either use the support board at https://otland.net/forums/support.16/ or read through our Wiki:
I am very new to tibia servers. I am trying to figure out why we need
Conditions
.Like... A very simple example:
What is this doing? I don't get it. Another one:
It sounds like changing the outfit to
monsterType:getOutfit
result aftertime
ticks. But can't it be done by just setting the outfit? Sorry if this is not the right place to post or if there is documentation but I did not find any documentation related to that.