Closed PrinterLUA closed 10 years ago
Well what do you expect...? On Apr 4, 2014 2:33 PM, "PrinterLUA" notifications@github.com wrote:
Hi, when i have a script ex. local player = Player(cid) player:say("hi", TALKTYPE_SAY)
If im close to a npc, it talks to me.
Reply to this email directly or view it on GitHubhttps://github.com/otland/forgottenserver/issues/708 .
I did not expect that, npc will respone. I thougt it was just like TALKTYPE_ORANGE_1 or something.
TALKTYPE_ORANGE_1 also triggers onCreatureSay for NPCs. I don't see the issue. On Apr 4, 2014 3:37 PM, "PrinterLUA" notifications@github.com wrote:
I did not expect that, npc will respone. I thougt it was just like TALKTYPE_ORANGE_1 or something.
Reply to this email directly or view it on GitHubhttps://github.com/otland/forgottenserver/issues/708#issuecomment-39603115 .
Hi, when i have a script ex. local player = Player(cid) player:say("hi", TALKTYPE_SAY)
If im close to a npc, it talks to me.