otto-link / Hesiod

A desktop application for node-based procedural terrain generation.
https://hesioddoc.readthedocs.io/
GNU General Public License v3.0
111 stars 5 forks source link

Refactoring Attribute parsing / serialization part. #119

Closed PatchByte closed 7 months ago

PatchByte commented 7 months ago

Basically I don't want to repeat my code again, I'll use this snippet later for the issue (proposal): https://github.com/otto-link/Hesiod/issues/113

I also looked over the code, I really don't like, and I understand if you are not willing to merge it because of its quality. Anyways I'll see your response in 5 days.

otto-link commented 7 months ago

Thanks, I'm going to look this week to see if I can refactor things a bit further btw, issue #113 could be a bit tricky actually 🤔

PatchByte commented 7 months ago

Yeah I know, when I am back I am going to work on a few different ways!

PatchByte commented 7 months ago

But this is basically the basis

otto-link commented 7 months ago

Hey, I had something easier to implement in mind for the presets (in my mind). Let's catch up on discord when you're back to see how to handle this. See you soon!