ottomated / CrewLink-server

Voice Relay server for CrewLink.
GNU General Public License v3.0
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Crewlink Showing No Connection, despite having connected users. #155

Open Samclay8 opened 3 years ago

Samclay8 commented 3 years ago

I have setup crewlink on a local PC using docker.

I have setup firewall settings to port TCP 9736 for inbound and outbound traffic on the PC. I have port forwarded in the router port 9736 to the IP of the machine.

When I visit the server URL in the browser, I see the message This is a CrewLink Server running on 'http://81.98.xx.xx:9736'.

From Docker I see 2 connected users when a friend sets up with my URL, however in game from the crewlink menu we can't hear each other, and have a no connection icon.

What else could I be missing or is this a bug?

Samclay8 commented 3 years ago

Update - Installing on Heroku has the same issue, is the latest version buggy? Default voice server working fine.

asdf2000lol commented 3 years ago

I have the same Issue when running the Server on a PC but at some point I had a weird bug. We were 4 people trying out crewlink and all were connected but player 1 was only able to communicate with player 3 and player 2 was only able to communicate with player 4 (the numbers represent the order in which everybody connected). After everybody restarted the crewlink client nobody was connected to anybody else again.

Samclay8 commented 3 years ago

I have the same Issue when running the Server on a PC but at some point I had a weird bug. We were 4 people trying out crewlink and all were connected but player 1 was only able to communicate with player 3 and player 2 was only able to communicate with player 4 (the numbers represent the order in which everybody connected). After everybody restarted the crewlink client nobody was connected to anybody else again.

And was this with a private server or the default?

asdf2000lol commented 3 years ago

This was the private server, the default worked properly