Open brachbach opened 5 years ago
Was thinking that an alternative approach to the ones of these that are about the workspace view would be to make the compactTree view very suited for analysis, or to create a similar tree view that's very suited for analysis, and stop using the workspace view for analysis.
The tree analysis view would then need to have everything that's currently in the workspace view:
(This seems like a reasonable amount of work to get right, so would prob hold off. I think we'd really need at least all 3 of these things, and maybe also some other things I'm not thinking of, to be able to stop using the workspace view for analysis)
Vojtech mentions
Can you somehow add some id to each Q and A in the Tree View? Or somehow make sure that pointers in the Tree View do not change and we can refer to them in the google doc? It will be better than coping whole questions or answers to the google doc. In this moment it is probably no big problem but in future when will we use google doc for longer time, it will be crazy to going through the document looking for something which is relevant for me.
...if you're not super familiar with the app
this was driven home to me today by analyzing some workspaces with OpenAI folks today -- it was pretty hard for the OpenAI folks to figure out what was going on (they had a few hours of experience with the app before we met, either with the training materials or with trying to do the analysis on their own)
This is a more of an "epic" or something, really each of the hard/confusing things below should be its own issue, but I didn't think it was worth it for me to create all of them. Also I think generally dealing with this stuff is a lowish priority (see below). Mainly I just wanted to capture everything that I noticed today that wasn't already documented elsewhere, to be able to pluck the lowest-hanging fruits as far as quick app fixes, to make clear that the UX for analysis is pretty bad right now, and to show that doing "user testing" of analysis was a useful exercise as far as surfacing things that could be improved
Things that are hard/confusing:
My guess is that 9 and 11 are super easy fixes that we should go ahead and make.
6 would also be nice if it's easy, but prob not if it would take more than a couple hours.
Everything else is probably not worth changing for now (and may well never be worth changing for Mosaic 1)