Open GoogleCodeExporter opened 9 years ago
Me again, i am stupid, for some reason i had the attribute Target="_self" in my
form
element. DONT DO THAT!!! Know everything is happy and wonderful.
Original comment by MyUncleRico@gmail.com
on 26 Mar 2008 at 8:44
I am having the same problem... I do not _self as a target though, everything
looks correct on my form.
However, if you hit the go button on the virtual keyboard, no iui.js
Original comment by shannon....@gmail.com
on 9 Apr 2008 at 7:09
OK, this is probably on me also. This behavior only occurs when the form is in
a <ul> tag (which I didn't intend
for it to be). Once I pulled it out of the <ul> block it behaves as expected.
The virtual keyboard does not go
away on it's own, but I think I saw a workaround for that somewhere...
Original comment by shannon....@gmail.com
on 10 Apr 2008 at 10:39
I'm having the same problem, but my form is not in a ul. Would definitely
appreciate a fix. thanks!
Original comment by cmerc...@gmail.com
on 17 Jun 2008 at 3:17
same here, html looks like this:
<a class="whiteButton" type="submit" href="#">Send</a>
no ul around it.
Original comment by poo...@gmail.com
on 25 Jul 2008 at 7:49
I'm having de the same problem. My form is not in a ul, is in a div, but I
think that
this is not important. When I press 'GO' the form submits whitout capture the
event
and no call the submitForm() function. Then, the result page is load without
styles
(css).
Is there a temporal solution?
Original comment by sergi...@gmail.com
on 15 Dec 2008 at 5:30
I response myself. There is a temporal solution.
In the input field what I press 'GO' and the form submits, I've added the next
javascript code:
onKeyPress="return disableEnterKey(event)"
And then, this function in a js file:
function disableEnterKey(e){
var key;
if(window.event)
key = window.event.keyCode;
else
key = e.which;
if(key == 13 || key == 10)
return false;
else
return true;
}
The key valor need to capture is 10, 13 is a normal enter.
It works in my webapp.
Bye.
Original comment by sergi...@gmail.com
on 16 Dec 2008 at 4:30
the go button is trigering the submit handler, so i hook up to the submit event
and
make an ajax form submit, i also check that the form has the dialog class so i
not
mess with another forms. Just add this code to iui.js at around line 179 and
add the
"dialog" class to the forms that you want to submit via ajax when enter (Go) is
pressed
addEventListener("submit", function(event) {
if (hasClass(findParent(event.target, "form"), "dialog")) {
submitForm(findParent(event.target, "form"));
event.preventDefault();
}
}, true);
if someone need it i could submit as a patch
Original comment by joki...@gmail.com
on 16 Mar 2009 at 6:28
I have the same issue. I could not get sergi.bc's fix to work properly, it only
worked within non iPhone browsers, still allowed to submit GO on iphone. Using
jokin.c's fix did work fine, however when the ajax event happens (ie: scroll
left to
the new window content) it left the keyboard visible as well as the cursor from
the
previous field.
Is there a way to "hide" or tell the keyboard to go away?
ps: thanks again jokin, thats a great help :)
Original comment by andrewst...@gmail.com
on 27 May 2009 at 2:56
Just to answer my own question, i added the following to the FORM tag which
appears
to work.
onSubmit="document.getElementById('fieldID').blur()"
Thanks everyone!
Original comment by andrewst...@gmail.com
on 28 May 2009 at 3:27
I was thinking that the blur function should remove the iphone virtual
keyboard, but
I couldn't find a way to get the currently selected element, so I finished
calling
the blur function to every input in the encodeForm function that it's called on
the
form submit.
about line 300:
function encodeForm(form) {
function encode(inputs) {
for (var i = 0; i < inputs.length; ++i) {
if (inputs[i].name){
args.push(inputs[i].name + "=" + escape(inputs[i].value));
inputs[i].blur();
}
}
}
var args = [];
encode(form.getElementsByTagName("input"));
encode(form.getElementsByTagName("select"));
return args;
}
Original comment by joki...@gmail.com
on 28 May 2009 at 4:25
this works for me.
in form HTML:
.....
<input type="text" name="k" id="k" value=""/>
.....
in iui.js:
....
function showForm(form)
{
form.k.focus();
form.onsubmit = function(event)
{
form.k.blur();
event.preventDefault();
submitForm(form);
};
form.onclick = function(event)
{
if (event.target == form && hasClass(form, "dialog"))
cancelDialog(form);
};
}
.......
Original comment by kelvin...@gmail.com
on 24 Jun 2009 at 2:14
Thanks all, I was having the same problem. Jokin.c's solution in comment 8
worked, but
then I had the problem with the keyboard sticking around. Andrewsteed's
solution in
comment 10 took care of that follow-up. Phew!
Original comment by Chad.Hae...@gmail.com
on 31 Jul 2009 at 5:15
Comment 11 solved it for me. Only I placed it inside submitForm():
function submitForm(form)
{
var inputs = form.getElementsByTagName('input');
for (i=0 ; i<inputs.length; i++){
inputs[i].blur();
}
iui.showPageByHref(form.action, encodeForm(form), form.method || "POST");
}
Thanks jokin
Original comment by jcan...@gmail.com
on 18 Feb 2010 at 8:26
sergi.bc, you are a genius. I kept capturing key 13 and it wouldn't work on
iphone.
Original comment by ser...@gmail.com
on 25 Mar 2010 at 3:48
Original issue reported on code.google.com by
MyUncleRico@gmail.com
on 26 Mar 2008 at 6:23