Description
Exporting shapes to FBX results in a very broken output.
This is how the CBBE NeverNude body for Fallout 4 looks in BodySlide (Front View, non-perspective):
And this is how it looks in the official Autodesk FBX Review tool:
I realize this has already been reported in #220. However, in that issue, the person who originally reported the bug wrote it off as a Blender import bug and closed the issue. I'm fairly certain that, given that the official Autodesk viewer also imports it in a broken manner, it's an issue not with the programs' import methods, but with BodySlide's export of meshes to FBX.
How to reproduce
Load an outfit/mesh
Export mesh or meshes to FBX
View model in a program, preferably one that supports rigged meshes.
Description Exporting shapes to FBX results in a very broken output.
This is how the CBBE NeverNude body for Fallout 4 looks in BodySlide (Front View, non-perspective):
And this is how it looks in the official Autodesk FBX Review tool:
I realize this has already been reported in #220. However, in that issue, the person who originally reported the bug wrote it off as a Blender import bug and closed the issue. I'm fairly certain that, given that the official Autodesk viewer also imports it in a broken manner, it's an issue not with the programs' import methods, but with BodySlide's export of meshes to FBX.
How to reproduce