Many 3D programs allow you to tap a hotkey to center the camera/view on the selected mesh, vertex, edge, etc. This allows for quick and efficient navigation between different pieces of your project. I think adding this command would speed up navigation in outfit studio projects with lots of pieces, and reduce the amount of time spent zooming in and out manually. The function is called "Frame Selection" in Maya, and the default keybind is F- though of course you could choose whatever keybind works best for this feature.
Many 3D programs allow you to tap a hotkey to center the camera/view on the selected mesh, vertex, edge, etc. This allows for quick and efficient navigation between different pieces of your project. I think adding this command would speed up navigation in outfit studio projects with lots of pieces, and reduce the amount of time spent zooming in and out manually. The function is called "Frame Selection" in Maya, and the default keybind is F- though of course you could choose whatever keybind works best for this feature.