Description
While using geometries merging function, some of slider data disappears.
This seems to happen when the source shape has sliders which the target shape does not.
How to reproduce
load any slider set which is not a full body
I used a combat armor's arm part in CBBE Vanilla. Only changed the name and folder of the slider set to test it.
Obviously, there is no leg or butt slider in this slider set.
Add any slider set which contains sliders which previous slider set doesn't have
I added a combat armor's leg part in CBBE Vanilla.
Now some leg/butt sliders are added in the list below : they are only applied to the leg part
Merge Geometry
I copied the shader informations through Nifskope + add segments and copied ssf file data to get them merged
I merged the Leg Part(Source) to the Arm Part(Target)
After Merging
Now we have only one mesh in the list. But these leg/butt sliders won't work even in the outfit studio.(And they will be gone if you re-load the slider set)
Description While using geometries merging function, some of slider data disappears. This seems to happen when the source shape has sliders which the target shape does not.
How to reproduce
load any slider set which is not a full body
Add any slider set which contains sliders which previous slider set doesn't have
Merge Geometry
After Merging
Save the result and run Bodyslide