Closed sts1skj closed 2 years ago
Some possibly unresolved stuff in this pull request:
I drew six new icons: one for the tool and the others for the tool options. My icons are not necessarily good.
Should OutfitProject::IsVertexOnBoundary be in mesh instead and operate on mesh data instead of nif data?
I only added one key binding: Escape cancels an active vertex move. Should there be more key bindings?
I made x-mirror mutually exclusive with weld and merge. It would be messy to do a weld or merge with x-mirror on. Should I implement it?
The new tool has six tool options, five of which are new: