ousnius / BodySlide-and-Outfit-Studio

BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
GNU General Public License v3.0
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Implemented Move Vertex tool #419

Closed sts1skj closed 2 years ago

sts1skj commented 2 years ago

The new tool has six tool options, five of which are new:

sts1skj commented 2 years ago

Some possibly unresolved stuff in this pull request:

I drew six new icons: one for the tool and the others for the tool options. My icons are not necessarily good.

Should OutfitProject::IsVertexOnBoundary be in mesh instead and operate on mesh data instead of nif data?

I only added one key binding: Escape cancels an active vertex move. Should there be more key bindings?

I made x-mirror mutually exclusive with weld and merge. It would be messy to do a weld or merge with x-mirror on. Should I implement it?