Essentially, this would allow the user to mask an area of the mesh, then right-click the mesh and select (Ex. Alter Weights). Following this, a dialog with options for fixed value or percentage would appear, then similarly to "Delete Vertices" or "Refine Mesh"; automatically adjust all the unmasked vertices' weights by a user inputted value or percentage. It would cap the lower and upper ends by 0 and 1, respectively.
Ex: A series of vertices as follows: (V: 102 > W: 0.3), (V: 108 > W: 0.5), (V: 109 > W: 0.8), (V: 207 > W: 0.96), increased by 30% would become (V: 102 > W: 0.39), (V: 108 > W: 0.65), (V: 109 > W: 1), (V: 207 > W: 1)
It would be very useful in conjunction with "Mask Weighted Vertices"
Thanks for the consideration. Keep up the good work.
Hi,
Essentially, this would allow the user to mask an area of the mesh, then right-click the mesh and select (Ex. Alter Weights). Following this, a dialog with options for fixed value or percentage would appear, then similarly to "Delete Vertices" or "Refine Mesh"; automatically adjust all the unmasked vertices' weights by a user inputted value or percentage. It would cap the lower and upper ends by 0 and 1, respectively.
Ex: A series of vertices as follows: (V: 102 > W: 0.3), (V: 108 > W: 0.5), (V: 109 > W: 0.8), (V: 207 > W: 0.96), increased by 30% would become (V: 102 > W: 0.39), (V: 108 > W: 0.65), (V: 109 > W: 1), (V: 207 > W: 1)
It would be very useful in conjunction with "Mask Weighted Vertices"
Thanks for the consideration. Keep up the good work.