1.Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop(2019)
collaborate regression-based (as initial pose) and iterative optimization-based approach.
code: No
2.Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flows(2020)
code:No
3.Coherent Reconstruction of Multiple Humans from a Single Image(2020)
interpenetration loss and interpenetration loss(reprojected instance segmenttaion)
code:https://github.com/JiangWenPL/multiperson
4.Deep unsupervised 3D human body reconstruction from a sparse set of landmarks(2021)
code:No
5.Skeleton2Mesh: Kinematics Prior Injected Unsupervised Human Mesh Recovery(2021)
root joint+10 local 3D rotations termed θDIK+endpoint use feature map encoding silhouette+other points (concat)
code:No code
poject page: https://sites.google.com/view/skeleton2mesh
6.(BOA)Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstruction(2021)
spatiotemporal bilevel optimization, adaptation for streaming data,random sample in souce data.
code:No
7.(DBOA)Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation(2021)
BOA+exemplar guidance/exemplar retrieval(based on the similarity between the streaming data and the cluster centers)+
Dynamic Update Strategy(key frames will iterate more steps)
code:https://github.com/syguan96/DynaBOA
8.Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior(2022)
visible heatmaps and mask to avoid pixel-level ambiguities(reduce the appearance domain gap)
UV prior: VAE
code: https://github.com/boycehbz/Pose2UV
9.JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recovery(2023)
3D Joint Contrastive Learning, Fusion Transformer(2D-based regression and 3D-based refinement)
code:https://github.com/xljh0520/JOTR
10.ReFit: Recurrent Fitting Network for 3D Human Recovery(2023)
Full-frame Adjusted Reprojection(same to CLIFF??),mocap markers, each keypoint-based feature map
code:https://github.com/yufu-wang/ReFit
11.Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video(2023)
Adaptive layer normalization,co-evolution attention block.
code: https://github.com/kasvii/PMCE
12.Cyclic test-time adaptation on monocular video for 3d human mesh reconstruction(2023)
finetune two pretrained model: HMRNet(other pretrained HMR architectures) and MDNet(pretrained with )
code:https://github.com/hygenie1228/CycleAdapt_RELEASE
related: https://arxiv.org/pdf/1812.10766 SMPLR: Deep SMPL reverse for 3D human pose and shape recovery(volumetric heatmap, denoising autoencoder module)(No code)
DIK module relies a minimal set of prior knowledge that defines the underlying kinematic 3D structure
Domain adaptation for 3D human mesh reconstructionHuman motion denoising
this work is mainly compared with
12-9
12-8
12-43
MDNet architecture is inspired by https://arxiv.org/pdf/2207.01567 Back to MLP: A Simple Baseline for Human Motion Prediction
code: https://github.com/dulucas/siMLPe
1.Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop(2019) collaborate regression-based (as initial pose) and iterative optimization-based approach. code: No 2.Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flows(2020)
code:No 3.Coherent Reconstruction of Multiple Humans from a Single Image(2020) interpenetration loss and interpenetration loss(reprojected instance segmenttaion) code:https://github.com/JiangWenPL/multiperson 4.Deep unsupervised 3D human body reconstruction from a sparse set of landmarks(2021)
code:No 5.Skeleton2Mesh: Kinematics Prior Injected Unsupervised Human Mesh Recovery(2021) root joint+10 local 3D rotations termed θDIK+endpoint use feature map encoding silhouette+other points (concat) code:No code poject page: https://sites.google.com/view/skeleton2mesh 6.(BOA)Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstruction(2021) spatiotemporal bilevel optimization, adaptation for streaming data,random sample in souce data. code:No 7.(DBOA)Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation(2021) BOA+exemplar guidance/exemplar retrieval(based on the similarity between the streaming data and the cluster centers)+ Dynamic Update Strategy(key frames will iterate more steps) code:https://github.com/syguan96/DynaBOA 8.Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior(2022) visible heatmaps and mask to avoid pixel-level ambiguities(reduce the appearance domain gap) UV prior: VAE code: https://github.com/boycehbz/Pose2UV 9.JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recovery(2023) 3D Joint Contrastive Learning, Fusion Transformer(2D-based regression and 3D-based refinement) code:https://github.com/xljh0520/JOTR 10.ReFit: Recurrent Fitting Network for 3D Human Recovery(2023) Full-frame Adjusted Reprojection(same to CLIFF??),mocap markers, each keypoint-based feature map code:https://github.com/yufu-wang/ReFit 11.Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video(2023) Adaptive layer normalization,co-evolution attention block. code: https://github.com/kasvii/PMCE 12.Cyclic test-time adaptation on monocular video for 3d human mesh reconstruction(2023) finetune two pretrained model: HMRNet(other pretrained HMR architectures) and MDNet(pretrained with ) code:https://github.com/hygenie1228/CycleAdapt_RELEASE